#pragma once
#include "shapedisplayobj.h"
class DEF_MODELOBJ CEllipsDisplayObj :
	public CShapeDisplayObj
{
public:
	CEllipsDisplayObj(CEntityObj *pEntity);
	CEllipsDisplayObj(CEllipsDisplayObj* pSrc);
	~CEllipsDisplayObj(void);

	void Display(CHoopsMap *pHoopsMap);
	virtual eDisplayObjType GetDisplayObjType() const {return SHAPENOTE_ELLIPSE;}
	virtual void Serialize(CArchive & ar);
};

